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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Wolfenstein ET - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-6871b55a" type="application/json"/><link>http://wolfensteinet.disqus.com/</link><description></description><atom:link href="http://wolfensteinet.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 07 Apr 2012 16:24:10 -0000</lastBuildDate><item><title>Re: Finding the right Sensitivity</title><link>http://wolfensteinet.com/finding-the-right-sensitivity/#comment-490743948</link><description>&lt;p&gt; Cool, a response :)  I was afraid nobody would see this since it's dated.  I did a search about this and could only find one other guy talking about it.  He went into details about Pi and Phi,  taking the Golden Ratio of your screen size and using Phi numbers to determine the sensitivity.  I came to that point and got confused.  I try to play daily, but I'm always searching for the best graphics and mouse settings.  Never really happy especially when I think I'm doing good, then I come across somebody really dominating and racking up kills and headshots.  Very humbling to see...&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Steve Horton</dc:creator><pubDate>Sat, 07 Apr 2012 16:24:10 -0000</pubDate></item><item><title>Re: Finding the right Sensitivity</title><link>http://wolfensteinet.com/finding-the-right-sensitivity/#comment-490205464</link><description>&lt;p&gt;I think it would be 2.14159 or 3.14159 or 4.1415...&lt;/p&gt;

&lt;p&gt;2.14159 would be the best I guess, since it gives you a little more control because it's slower than what you're used to :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">twistereli</dc:creator><pubDate>Sat, 07 Apr 2012 08:13:50 -0000</pubDate></item><item><title>Re: Finding the right Sensitivity</title><link>http://wolfensteinet.com/finding-the-right-sensitivity/#comment-490183035</link><description>&lt;p&gt; I use 2.6 sensitivity.  So you are saying add pi to 2.6?  That would put me at  5.7415926.  Use this?  My confusion is here: "Anything.14159 etc will work."  Does this mean take my 2.6 and add .14159? Giving me 2.74149.  Or do I take my 2.6 and make it 2.614159?  :D  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Steve Horton</dc:creator><pubDate>Sat, 07 Apr 2012 07:54:13 -0000</pubDate></item><item><title>Re: Finding the right Sensitivity</title><link>http://wolfensteinet.com/finding-the-right-sensitivity/#comment-397828644</link><description>&lt;p&gt;Sounds really logical to me! Can't wait to try it out myself.&lt;/p&gt;

&lt;p&gt;Thanks for sharing this!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">twistereli</dc:creator><pubDate>Sat, 31 Dec 2011 05:57:08 -0000</pubDate></item><item><title>Re: Finding the right Sensitivity</title><link>http://wolfensteinet.com/finding-the-right-sensitivity/#comment-397232278</link><description>&lt;p&gt;Try setting your mouse setting to anything, and then add the value of pi to it. 3.1415926 ... etc, plus 0, 1, 2, 3, whatever. Anything.14159 etc will work. &lt;/p&gt;

&lt;p&gt;This really works. The movement of the mouse should have pi built in, but it does not. The player is navigating a crosshair around in a circle, and the mouse sensitivity seems to affect the perspective in such a way that makes this imaginary circle more or less round, but it never is right unless you add pi to it.&lt;/p&gt;

&lt;p&gt;Lots of players know about this I think, but then others don't, so it makes it kind of not fun. I mean, once you try this you might first be happy, but when a player gets kicked for cheating all the time it gets boring . . . the only fun would be to play with all players adding pi to their sensitivity, only then is it fair.&lt;/p&gt;

&lt;p&gt;The crosshair will move right to where you look, by instinct, once you get used to it. It's frightening. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Value of Pi</dc:creator><pubDate>Fri, 30 Dec 2011 08:55:57 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-394899920</link><description>&lt;p&gt;There are 2 options, the most simple one makes you switch between the 2 weapons you used the last.&lt;/p&gt;

&lt;p&gt;/bind mouse3 weaplastused&lt;/p&gt;

&lt;p&gt;That'd mean if you hold the luger and switch to the mp40 manually, then pressing mouse3 would switch it back to the luger and if you press again it changes to mp40 and so on ...&lt;/p&gt;

&lt;p&gt;The other option is a more complex script, it works for both allies and axis without using another script.&lt;/p&gt;

&lt;p&gt;bind mouse3 “vstr weapswap”&lt;/p&gt;

&lt;p&gt;set weapswap “vstr weap1″&lt;/p&gt;

&lt;p&gt;set weap1 “weaponbank 3; set weapswap vstr weap2″&lt;/p&gt;

&lt;p&gt;set weap2 “weaponbank 2; set weapswap vstr weap1″&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">twistereli</dc:creator><pubDate>Tue, 27 Dec 2011 05:03:10 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-394521332</link><description>&lt;p&gt;thanks for help...&lt;br&gt;and how can I do a bind to use one button to swap betwen colt and thompson...I just play for one year and somethings is hard to me...lol&lt;br&gt;and if you do it, do I can use de same command for luger and MP40( I think I will have to use other button) but if this is possible, use only one bind to do it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Legado_fsb</dc:creator><pubDate>Mon, 26 Dec 2011 14:21:51 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-394404560</link><description>&lt;p&gt;The scripting system we can use doesn’t have the ability to see how many bullets there are in your weapon. This means your request could be done, but only within a custom mod like Jaymod running on a server.So actually it is possible, but not for you personally.&lt;br&gt;In other words, no you cannot do this yourself.&lt;br&gt;Try playing around with settings like auto change weapon. Otherwise you’ll have to bind a button to swap between the colt and thompson, eventhough that’s not what you wanted.&lt;br&gt;I wish I could script this for you, but it is impossible &lt;br&gt;- WolfensteinET Admin&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">twistereli</dc:creator><pubDate>Mon, 26 Dec 2011 09:28:26 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-394401086</link><description>&lt;p&gt;hi, I would like to know if you can make a bind that change the weapon after last shoot to another weapon...when tompson last shoot was did, change to colt without press other botton..only hold de mouse1(attack)...can you do it??&lt;br&gt;please help...and thanks&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Legado_fsb</dc:creator><pubDate>Mon, 26 Dec 2011 09:15:06 -0000</pubDate></item><item><title>Re: Site Redesign &amp;#8211; What do YOU prefer?</title><link>http://wolfensteinet.com/site-redesign-what-do-you-prefer/#comment-191384430</link><description>&lt;p&gt;i like the 3rd most too&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">njmartin</dc:creator><pubDate>Mon, 25 Apr 2011 05:30:37 -0000</pubDate></item><item><title>Re: How to Use New Configs and Organize them in Folders</title><link>http://wolfensteinet.com/how-to-use-new-configs-and-organize-them-in-folders/#comment-177384238</link><description>&lt;p&gt;You can use any cfg, doesn't have to be maus.cfg&lt;br&gt;Go to &lt;a href="http://gamersfiles.net" rel="nofollow"&gt;gamersfiles.net&lt;/a&gt; or &lt;a href="http://etconfig.net" rel="nofollow"&gt;etconfig.net&lt;/a&gt; or some other cfg site to find one.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eli</dc:creator><pubDate>Sun, 03 Apr 2011 11:57:24 -0000</pubDate></item><item><title>Re: How to Use New Configs and Organize them in Folders</title><link>http://wolfensteinet.com/how-to-use-new-configs-and-organize-them-in-folders/#comment-177355777</link><description>&lt;p&gt;i don't get anything of it, maus.cfg? the download line is broken :'(&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daan Jordens</dc:creator><pubDate>Sun, 03 Apr 2011 10:34:19 -0000</pubDate></item><item><title>Re: Creating your Own Config</title><link>http://wolfensteinet.com/creating-your-own-config/#comment-177303806</link><description>&lt;p&gt;thanks&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daan Jordens</dc:creator><pubDate>Sun, 03 Apr 2011 06:57:49 -0000</pubDate></item><item><title>Re: Adding Content to your Config</title><link>http://wolfensteinet.com/adding-content-to-your-config/#comment-152403402</link><description>&lt;p&gt;Avoid using Word. Try using Notepad (Windows) or Text Editor (Mac) like I do in the video.&lt;/p&gt;

&lt;p&gt;Good luck.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Sun, 12 Dec 2010 08:02:15 -0000</pubDate></item><item><title>Re: Adding Content to your Config</title><link>http://wolfensteinet.com/adding-content-to-your-config/#comment-152403399</link><description>&lt;p&gt;when i copy all from word and i save and i type /exec mycfg in the console an error comes up saing  Cbuf_InsertText Overflowed ...and my pings get high...any help...?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">EFC|Cote d Ivore</dc:creator><pubDate>Sun, 12 Dec 2010 07:48:36 -0000</pubDate></item><item><title>Re: Bind in a Bind</title><link>http://wolfensteinet.com/bind-in-a-bind/#comment-152403461</link><description>&lt;p&gt;It's always a little safer to spread out vstrs, yes.&lt;/p&gt;

&lt;p&gt;Sorry for the late responce :D&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Sun, 12 Dec 2010 05:31:12 -0000</pubDate></item><item><title>Re: Bind in a Bind</title><link>http://wolfensteinet.com/bind-in-a-bind/#comment-152403458</link><description>&lt;p&gt;mhm yea it wasn't for me.. But i think I shouldnt bind it in one vstr.. or would I?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Drifty</dc:creator><pubDate>Mon, 06 Dec 2010 03:04:55 -0000</pubDate></item><item><title>Re: Finding the right Sensitivity</title><link>http://wolfensteinet.com/finding-the-right-sensitivity/#comment-152403506</link><description>&lt;p&gt;The Razer Deathadder is an great mouse. I have been using it for just over a year now, and it has drastically increased my frags in Counter-Strike Source. If you want to get the perfect gaming mouse, go with the Razer Deathadder.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">George Yuengling</dc:creator><pubDate>Sun, 05 Dec 2010 02:06:36 -0000</pubDate></item><item><title>Re: Bind in a Bind</title><link>http://wolfensteinet.com/bind-in-a-bind/#comment-152403457</link><description>&lt;p&gt;Everything should work except the last line wont as you probably expect.&lt;br&gt;I don't know what sniperscript you're talking about, if you use&lt;/p&gt;

&lt;p&gt;set sniper2 "+weapalt; com..."&lt;/p&gt;

&lt;p&gt;you will scope your rifle when pressing that x and it will remain until you undo it with mouse2.&lt;br&gt;so maybe you need to replace that with the vstr of the sniper script you're talking about.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Thu, 02 Dec 2010 07:24:29 -0000</pubDate></item><item><title>Re: Bind in a Bind</title><link>http://wolfensteinet.com/bind-in-a-bind/#comment-152403453</link><description>&lt;p&gt;Hey I got a question,&lt;br&gt;Will this work? &lt;/p&gt;

&lt;p&gt;I'm trying to get the first 2 settings that mouse2 is binded as weapalt, and the 3rd will activate the sniperscript as you push mouse2.&lt;br&gt;It would help me so much if you could help me.&lt;br&gt;Thanks&lt;/p&gt;

&lt;p&gt;set sniper0 "bind MOUSE2 +weapalt ;com_maxfps 125 ; sensitivity 1.1 ; m_pitch 0.016; set cyclesniper vstr sniper1; echo ^7Sniper mode OFF"&lt;br&gt;set sniper1 "bind MOUSE2 +weapalt ;com_maxfps 125 ; sensitivity 1.1 ; m_pitch 0.016; set cyclesniper vstr sniper2; echo ^7Sniper mode 1"&lt;br&gt;set sniper2 "+weapalt; com_maxfps 125 ; sensitivity 1.1 ; m_pitch 0.016; set cyclesniper vstr sniper0; echo ^7Sniper mode 2"&lt;/p&gt;

&lt;p&gt;set cyclesniper vstr sniper0&lt;br&gt;bind x vstr cyclesniper&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Drifty</dc:creator><pubDate>Thu, 02 Dec 2010 03:31:46 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-152403456</link><description>&lt;p&gt;Exactly! Any name will work as long as it's different :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Wed, 24 Nov 2010 07:54:55 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-152403452</link><description>&lt;p&gt;Oky thanks, so cycle2 is possible.&lt;br&gt;Tested this and it works. &lt;br&gt;So basically, I could set as miuch as cycles as i want&lt;br&gt;if i give it a unique name like cycle2, cycle3, etc?&lt;/p&gt;

&lt;p&gt;thanks for the effort to give a response.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Drifty</dc:creator><pubDate>Wed, 24 Nov 2010 05:50:46 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-152403449</link><description>&lt;p&gt;To be honest I never tried using 2 vstr cycles with the same name at the same time. &lt;br&gt;But probably the sniper one will be used if you press f4 or T, just because it's more at the bottom of the cfg and Wolfenstein reads it later than the spawn script and overwrites it.&lt;/p&gt;

&lt;p&gt;If you want it to work separately, you should swap any "cycle" (the word itself) you see with something like "cycle2"&lt;/p&gt;

&lt;p&gt;Like this:&lt;/p&gt;

&lt;p&gt;set sniper0 “com_maxfps 71 ; sensitivity 4 ; m_pitch 0.035; set cycle2 vstr sniper1; echo ^7Sniperscript on”&lt;br&gt;set sniper1 “com_maxfps 125 ; sensitivity 1.4 ; m_pitch 0.022; set cycle2 vstr sniper0; echo ^7Sniperscript off”&lt;br&gt;set cycle2 vstr sniper0&lt;br&gt;bind t vstr cycle2&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Wed, 24 Nov 2010 05:16:58 -0000</pubDate></item><item><title>Re: A vstr Cycle</title><link>http://wolfensteinet.com/a-vstr-cycle/#comment-152403446</link><description>&lt;p&gt;Can you use 2 vstr cycles in one cfg? &lt;br&gt;My question is, can you give the cycle a name so it is unique?&lt;/p&gt;

&lt;p&gt;I got this now, but not sure it it works for both cycles.&lt;/p&gt;

&lt;p&gt;1 &amp;gt;&amp;gt;&lt;br&gt;set spawn0 "setspawnpt 0; set cycle vstr spawn1; echo ^7spawning at ^7spawn point 0"&lt;br&gt;set spawn1 "setspawnpt 1; set cycle vstr spawn2; echo ^7spawning at ^7spawn Point 1"&lt;br&gt;set spawn2 "setspawnpt 2; set cycle vstr spawn3; echo ^7spawning at ^7spawn Point 2"&lt;br&gt;set spawn3 "setspawnpt 4; set cycle vstr spawn0; echo ^7spawning at ^7spawn Point 4"&lt;/p&gt;

&lt;p&gt;set cycle vstr spawn0&lt;br&gt;bind F4 vstr cycle&lt;/p&gt;

&lt;p&gt;2 &amp;gt;&amp;gt;&lt;br&gt;set sniper0 "com_maxfps 71 ; sensitivity 4 ; m_pitch 0.035; set cycle vstr sniper1; echo ^7Sniperscript on"&lt;br&gt;set sniper1 "com_maxfps 125 ; sensitivity 1.4 ; m_pitch 0.022; set cycle vstr sniper0; echo ^7Sniperscript off"&lt;br&gt;set cycle vstr sniper0&lt;br&gt;bind t vstr cycle &lt;/p&gt;

&lt;p&gt;Will it execute both vstr's, or just one that is pushed first? &lt;/p&gt;

&lt;p&gt;Greets.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Drifty</dc:creator><pubDate>Wed, 24 Nov 2010 04:49:05 -0000</pubDate></item><item><title>Re: Bind in a Bind</title><link>http://wolfensteinet.com/bind-in-a-bind/#comment-152403450</link><description>&lt;p&gt;So basically what I wrote in the post itself :D&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Fri, 19 Nov 2010 03:46:31 -0000</pubDate></item></channel></rss>
